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Market Analysis and Insights: Global and United States Anime Figures Market This report focuses on global and United States Anime Figures market, also covers the segmentation data of other regions in regional level and county level.
Due to the COVID-19 pandemic, the global Anime Figures market size is estimated to be worth US$ million in 2022 and is forecast to a readjusted size of US$ million by 2028 with a CAGR of % during the forecast period 2022-2028. Fully considering the economic change by this health crisis, by Type, Custom Posture accounting for % of the Anime Figures global market in 2021, is projected to value US$ million by 2028, growing at a revised % CAGR from 2022 to 2028. While by Application, Online Store was the leading segment, accounting for over percent market share in 2021, and altered to an % CAGR throughout this forecast period. In United States the Anime Figures market size is expected to grow from US$ million in 2021 to US$ million by 2028, at a CAGR of % during the forecast period 2022-2028. Global Anime Figures Scope and Market Size Anime Figures market is segmented by region (country), players, by Type and by Application. Players, stakeholders, and other participants in the global Anime Figures market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by region (country), by Type and by Application for the period 2017-2028. For United States market, this report focuses on the Anime Figures market size by players, by Type and by Application, for the period 2017-2028. The key players include the global and local players, which play important roles in United States. Segment by Type Custom Posture Fixed Posture Segment by Application Online Store Offline Store By Region North America United States Canada Europe Germany France U.K. Italy Russia Asia-Pacific China Japan South Korea India Australia China Taiwan Indonesia Thailand Malaysia Latin America Mexico Brazil Argentina Colombia Middle East & Africa Turkey Saudi Arabia UAE By Company Good Smile Company Alter Max Factory Kotobukiya Hobbymax Banpresto Aniplex+ MegaHouse Sideshow Collectibles Solaris Crunchyroll Tokyo Otaku Mode Oh-ami Animegami Studios HOT TOYS
1 Study Coverage
1.1 Anime Figures Product Introduction
1.2 Global Anime Figures Outlook 2017 VS 2022 VS 2028
1.2.1 Global Anime Figures Sales in US$ Million for the Year 2017-2028
1.2.2 Global Anime Figures Sales in Volume for the Year 2017-2028
1.3 United States Anime Figures Outlook 2017 VS 2022 VS 2028
1.3.1 United States Anime Figures Sales in US$ Million for the Year 2017-2028
1.3.2 United States Anime Figures Sales in Volume for the Year 2017-2028
1.4 Anime Figures Market Size, United States VS Global, 2017 VS 2022 VS 2028
1.4.1 The Market Share of United States Anime Figures in Global, 2017 VS 2022 VS 2028
1.4.2 The Growth Rate of Anime Figures Market Size, United States VS Global, 2017 VS 2022 VS 2028
1.5 Anime Figures Market Dynamics
1.5.1 Anime Figures Industry Trends
1.5.2 Anime Figures Market Drivers
1.5.3 Anime Figures Market Challenges
1.5.4 Anime Figures Market Restraints
1.6 Study Objectives
1.7 Years Considered
2 Market by Type
2.1 Anime Figures Market Segment by Type
2.1.1 Custom Posture
2.1.2 Fixed Posture
2.2 Global Anime Figures Market Size by Type
2.2.1 Global Anime Figures Sales in Value, by Type (2017, 2022 & 2028)
2.2.2 Global Anime Figures Sales in Volume, by Type (2017, 2022 & 2028)
2.2.3 Global Anime Figures Average Selling Price (ASP) by Type (2017, 2022 & 2028)
2.3 United States Anime Figures Market Size by Type
2.3.1 United States Anime Figures Sales in Value, by Type (2017, 2022 & 2028)
2.3.2 United States Anime Figures Sales in Volume, by Type (2017, 2022 & 2028)
2.3.3 United States Anime Figures Average Selling Price (ASP) by Type (2017, 2022 & 2028)
3 Market by Application
3.1 Anime Figures Market Segment by Application
3.1.1 Online Store
3.1.2 Offline Store
3.2 Global Anime Figures Market Size by Application
3.2.1 Global Anime Figures Sales in Value, by Application (2017, 2022 & 2028)
3.2.2 Global Anime Figures Sales in Volume, by Application (2017, 2022 & 2028)
3.3.3 Global Anime Figures Average Selling Price (ASP) by Application (2017, 2022 & 2028)
3.3 United States Anime Figures Market Size by Application
3.3.1 United States Anime Figures Sales in Value, by Application (2017, 2022 & 2028)
3.3.2 United States Anime Figures Sales in Volume, by Application (2017, 2022 & 2028)
3.3.3 United States Anime Figures Average Selling Price (ASP) by Application (2017, 2022 & 2028)
4 Global Anime Figures Competitor Landscape by Company
4.1 Global Anime Figures Market Size by Company
4.1.1 Top Global Anime Figures Manufacturers Ranked by Revenue (2021)
4.1.2 Global Anime Figures Revenue by Manufacturer (2017-2022)
4.1.3 Global Anime Figures Sales by Manufacturer (2017-2022)
4.1.4 Global Anime Figures Price by Manufacturer (2017-2022)
4.2 Global Anime Figures Concentration Ratio (CR)
4.2.1 Anime Figures Market Concentration Ratio (CR) (2017-2022)
4.2.2 Global Top 5 and Top 10 Largest Manufacturers of Anime Figures in 2021
4.2.3 Global Anime Figures Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
4.3 Global Anime Figures Manufacturing Base Distribution, Product Type
4.3.1 Global Anime Figures Manufacturers, Headquarters and Distribution of Producing Region
4.3.2 Manufacturers Anime Figures Product Type
4.3.3 Date of International Manufacturers Enter into Anime Figures Market
4.4 Manufacturers Mergers & Acquisitions, Expansion Plans
4.5 United States Anime Figures Market Size by Company
4.5.1 Top Anime Figures Players in United States, Ranked by Revenue (2021)
4.5.2 United States Anime Figures Revenue by Players (2020, 2021 & 2022)
4.5.3 United States Anime Figures Sales by Players (2020, 2021 & 2022)
5 Global Anime Figures Market Size by Region
5.1 Global Anime Figures Market Size by Region: 2017 VS 2022 VS 2028
5.2 Global Anime Figures Market Size in Volume by Region (2017-2028)
5.2.1 Global Anime Figures Sales in Volume by Region: 2017-2022
5.2.2 Global Anime Figures Sales in Volume Forecast by Region (2023-2028)
5.3 Global Anime Figures Market Size in Value by Region (2017-2028)
5.3.1 Global Anime Figures Sales in Value by Region: 2017-2022
5.3.2 Global Anime Figures Sales in Value by Region: 2023-2028
6 Segment in Region Level & Country Level
6.1 North America
6.1.1 North America Anime Figures Market Size YoY Growth 2017-2028
6.1.2 North America Anime Figures Market Facts & Figures by Country (2017, 2022 & 2028)
6.1.3 United States
6.1.4 Canada
6.2 Asia-Pacific
6.2.1 Asia-Pacific Anime Figures Market Size YoY Growth 2017-2028
6.2.2 Asia-Pacific Anime Figures Market Facts & Figures by Region (2017, 2022 & 2028)
6.2.3 China
6.2.4 Japan
6.2.5 South Korea
6.2.6 India
6.2.7 Australia
6.2.8 China Taiwan
6.2.9 Indonesia
6.2.10 Thailand
6.2.11 Malaysia
6.3 Europe
6.3.1 Europe Anime Figures Market Size YoY Growth 2017-2028
6.3.2 Europe Anime Figures Market Facts & Figures by Country (2017, 2022 & 2028)
6.3.3 Germany
6.3.4 France
6.3.5 U.K.
6.3.6 Italy
6.3.7 Russia
6.4 Latin America
6.4.1 Latin America Anime Figures Market Size YoY Growth 2017-2028
6.4.2 Latin America Anime Figures Market Facts & Figures by Country (2017, 2022 & 2028)
6.4.3 Mexico
6.4.4 Brazil
6.4.5 Argentina
6.4.6 Colombia
6.5 Middle East and Africa
6.5.1 Middle East and Africa Anime Figures Market Size YoY Growth 2017-2028
6.5.2 Middle East and Africa Anime Figures Market Facts & Figures by Country (2017, 2022 & 2028)
6.5.3 Turkey
6.5.4 Saudi Arabia
6.5.5 UAE
7 Company Profiles
7.1 Good Smile Company
7.1.1 Good Smile Company Corporation Information
7.1.2 Good Smile Company Description and Business Overview
7.1.3 Good Smile Company Anime Figures Sales, Revenue and Gross Margin (2017-2022)
7.1.4 Good Smile Company Anime Figures Products Offered
7.1.5 Good Smile Company Recent Development
7.2 Alter
7.2.1 Alter Corporation Information
7.2.2 Alter Description and Business Overview
7.2.3 Alter Anime Figures Sales, Revenue and Gross Margin (2017-2022)
7.2.4 Alter Anime Figures Products Offered
7.2.5 Alter Recent Development
7.3 Max Factory
7.3.1 Max Factory Corporation Information
7.3.2 Max Factory Description and Business Overview
7.3.3 Max Factory Anime Figures Sales, Revenue and Gross Margin (2017-2022)
7.3.4 Max Factory Anime Figures Products Offered
7.3.5 Max Factory Recent Development
7.4 Kotobukiya
7.4.1 Kotobukiya Corporation Information
7.4.2 Kotobukiya Description and Business Overview
7.4.3 Kotobukiya Anime Figures Sales, Revenue and Gross Margin (2017-2022)
7.4.4 Kotobukiya Anime Figures Products Offered
7.4.5 Kotobukiya Recent Development
7.5 Hobbymax
7.5.1 Hobbymax Corporation Information
7.5.2 Hobbymax Description and Business Overview
7.5.3 Hobbymax Anime Figures Sales, Revenue and Gross Margin (2017-2022)
7.5.4 Hobbymax Anime Figures Products Offered
7.5.5 Hobbymax Recent Development
7.6 Banpresto
7.6.1 Banpresto Corporation Information
7.6.2 Banpresto Description and Business Overview
7.6.3 Banpresto Anime Figures Sales, Revenue and Gross Margin (2017-2022)
7.6.4 Banpresto Anime Figures Products Offered
7.6.5 Banpresto Recent Development
7.7 Aniplex+
7.7.1 Aniplex+ Corporation Information
7.7.2 Aniplex+ Description and Business Overview
7.7.3 Aniplex+ Anime Figures Sales, Revenue and Gross Margin (2017-2022)
7.7.4 Aniplex+ Anime Figures Products Offered
7.7.5 Aniplex+ Recent Development
7.8 MegaHouse
7.8.1 MegaHouse Corporation Information
7.8.2 MegaHouse Description and Business Overview
7.8.3 MegaHouse Anime Figures Sales, Revenue and Gross Margin (2017-2022)
7.8.4 MegaHouse Anime Figures Products Offered
7.8.5 MegaHouse Recent Development
7.9 Sideshow Collectibles
7.9.1 Sideshow Collectibles Corporation Information
7.9.2 Sideshow Collectibles Description and Business Overview
7.9.3 Sideshow Collectibles Anime Figures Sales, Revenue and Gross Margin (2017-2022)
7.9.4 Sideshow Collectibles Anime Figures Products Offered
7.9.5 Sideshow Collectibles Recent Development
7.10 Solaris
7.10.1 Solaris Corporation Information
7.10.2 Solaris Description and Business Overview
7.10.3 Solaris Anime Figures Sales, Revenue and Gross Margin (2017-2022)
7.10.4 Solaris Anime Figures Products Offered
7.10.5 Solaris Recent Development
7.11 Crunchyroll
7.11.1 Crunchyroll Corporation Information
7.11.2 Crunchyroll Description and Business Overview
7.11.3 Crunchyroll Anime Figures Sales, Revenue and Gross Margin (2017-2022)
7.11.4 Crunchyroll Anime Figures Products Offered
7.11.5 Crunchyroll Recent Development
7.12 Tokyo Otaku Mode
7.12.1 Tokyo Otaku Mode Corporation Information
7.12.2 Tokyo Otaku Mode Description and Business Overview
7.12.3 Tokyo Otaku Mode Anime Figures Sales, Revenue and Gross Margin (2017-2022)
7.12.4 Tokyo Otaku Mode Products Offered
7.12.5 Tokyo Otaku Mode Recent Development
7.13 Oh-ami
7.13.1 Oh-ami Corporation Information
7.13.2 Oh-ami Description and Business Overview
7.13.3 Oh-ami Anime Figures Sales, Revenue and Gross Margin (2017-2022)
7.13.4 Oh-ami Products Offered
7.13.5 Oh-ami Recent Development
7.14 Animegami Studios
7.14.1 Animegami Studios Corporation Information
7.14.2 Animegami Studios Description and Business Overview
7.14.3 Animegami Studios Anime Figures Sales, Revenue and Gross Margin (2017-2022)
7.14.4 Animegami Studios Products Offered
7.14.5 Animegami Studios Recent Development
7.15 HOT TOYS
7.15.1 HOT TOYS Corporation Information
7.15.2 HOT TOYS Description and Business Overview
7.15.3 HOT TOYS Anime Figures Sales, Revenue and Gross Margin (2017-2022)
7.15.4 HOT TOYS Products Offered
7.15.5 HOT TOYS Recent Development
8 Industry Chain and Sales Channels Analysis
8.1 Anime Figures Industry Chain Analysis
8.2 Anime Figures Key Raw Materials
8.2.1 Key Raw Materials
8.2.2 Anime Figures Distributors
8.3 Anime Figures Production Mode & Process
8.4 Anime Figures Sales and Marketing
8.4.1 Anime Figures Sales Channels
8.4.2 Anime Figures Distributors
8.5 Anime Figures Customers
9 Research Findings and Conclusion
10 Appendix
10.1 Research Methodology
10.1.1 Methodology/Research Approach
10.1.2 Data Source
10.2 Author Details
10.3 Disclaimer
List of Tables Table 1. Anime Figures CAGR in Value, United States VS Global, 2017 VS 2022 VS 2028 Table 2. Anime Figures Market Trends Table 3. Anime Figures Market Drivers Table 4. Anime Figures Market Challenges Table 5. Anime Figures Market Restraints Table 6. Global Anime Figures Sales by Type: 2017 VS 2022 VS 2028 (US$ Million) Table 7. United States Anime Figures Sales by Type: 2017 VS 2022 VS 2028 (US$ Million) Table 8. Global Anime Figures Sales by Application: 2017 VS 2022 VS 2028 (US$ Million) Table 9. United States Anime Figures Sales by Application: 2017 VS 2022 VS 2028 (US$ Million) Table 10. Top Anime Figures Manufacturers in Global Market, Ranking by Revenue (2021) Table 11. Global Anime Figures Revenue by Manufacturer, (US$ Million), 2017-2022 Table 12. Global Anime Figures Revenue Share by Manufacturer, 2017-2022 Table 13. Global Anime Figures Sales by Manufacturer, (K Units), 2017-2022 Table 14. Global Anime Figures Sales Share by Manufacturer, 2017-2022 Table 15. Global Anime Figures Price by Manufacturer (2017-2022) & (US$/Unit) Table 16. Global Anime Figures Manufacturers Market Concentration Ratio (CR5 and HHI) Table 17. Global Anime Figures by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Anime Figures as of 2021) Table 18. Top Players of Anime Figures in Global Market, Headquarters and Distribution of Producing Region Table 19. Manufacturers Anime Figures Product Type Table 20. Date of International Manufacturers Enter into Anime Figures Market Table 21. Manufacturers Mergers & Acquisitions, Expansion Plans Table 22. Top Anime Figures Players in United States Market, Ranking by Revenue (2021) Table 23. United States Anime Figures Revenue by Players, (US$ Million), 2020, 2021 & 2022 Table 24. United States Anime Figures Revenue Share by Players, 2020, 2021 & 2022 Table 25. United States Anime Figures Sales by Players, (K Units), 2020, 2021 & 2022 Table 26. United States Anime Figures Sales Share by Players, 2020, 2021 & 2022 Table 27. Global Anime Figures Market Size by Region (US$ Million): 2017 VS 2022 VS 2028 Table 28. Global Anime Figures Sales in Volume by Region (2017-2022) & (K Units) Table 29. Global Anime Figures Sales in Volume Forecast by Region (2023-2028) & (K Units) Table 30. Global Anime Figures Sales in Value by Region (2017-2022) & (US$ Million) Table 31. Global Anime Figures Sales in Value Forecast by Region (2023-2028) & (US$ Million) Table 32. North America Anime Figures Sales in Volume by Country (2017-2028) & (K Units) Table 33. North America Anime Figures Sales in Value by Country (2017-2028) & (US$ Million) Table 34. Asia Pacific Anime Figures Sales in Volume by Region (2017-2028) & (K Units) Table 35. Asia Pacific Anime Figures Sales in Value by Region (2017-2028) & (US$ Million) Table 36. Europe Anime Figures Sales in Volume by Country (2017-2028) & (K Units) Table 37. Europe Anime Figures Sales in Value by Country (2017-2028) & (US$ Million) Table 38. Latin America Anime Figures Sales in Volume by Country (2017-2028) & (K Units) Table 39. Latin Americaa Anime Figures Sales in Value by Country (2017-2028) & (US$ Million) Table 40. Middle East and Africa Anime Figures Sales in Volume by Country (2017-2028) & (K Units) Table 41. Middle East and Africa Anime Figures Sales in Value by Country (2017-2028) & (US$ Million) Table 42. Good Smile Company Corporation Information Table 43. Good Smile Company Description and Business Overview Table 44. Good Smile Company Anime Figures Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022) Table 45. Good Smile Company Anime Figures Product Table 46. Good Smile Company Recent Development Table 47. Alter Corporation Information Table 48. Alter Description and Business Overview Table 49. Alter Anime Figures Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022) Table 50. Alter Product Table 51. Alter Recent Development Table 52. Max Factory Corporation Information Table 53. Max Factory Description and Business Overview Table 54. Max Factory Anime Figures Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022) Table 55. Max Factory Product Table 56. Max Factory Recent Development Table 57. Kotobukiya Corporation Information Table 58. Kotobukiya Description and Business Overview Table 59. Kotobukiya Anime Figures Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022) Table 60. Kotobukiya Product Table 61. Kotobukiya Recent Development Table 62. Hobbymax Corporation Information Table 63. Hobbymax Description and Business Overview Table 64. Hobbymax Anime Figures Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022) Table 65. Hobbymax Product Table 66. Hobbymax Recent Development Table 67. Banpresto Corporation Information Table 68. Banpresto Description and Business Overview Table 69. Banpresto Anime Figures Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022) Table 70. Banpresto Product Table 71. Banpresto Recent Development Table 72. Aniplex+ Corporation Information Table 73. Aniplex+ Description and Business Overview Table 74. Aniplex+ Anime Figures Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022) Table 75. Aniplex+ Product Table 76. Aniplex+ Recent Development Table 77. MegaHouse Corporation Information Table 78. MegaHouse Description and Business Overview Table 79. MegaHouse Anime Figures Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022) Table 80. MegaHouse Product Table 81. MegaHouse Recent Development Table 82. Sideshow Collectibles Corporation Information Table 83. Sideshow Collectibles Description and Business Overview Table 84. Sideshow Collectibles Anime Figures Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022) Table 85. Sideshow Collectibles Product Table 86. Sideshow Collectibles Recent Development Table 87. Solaris Corporation Information Table 88. Solaris Description and Business Overview Table 89. Solaris Anime Figures Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022) Table 90. Solaris Product Table 91. Solaris Recent Development Table 92. Crunchyroll Corporation Information Table 93. Crunchyroll Description and Business Overview Table 94. Crunchyroll Anime Figures Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022) Table 95. Crunchyroll Product Table 96. Crunchyroll Recent Development Table 97. Tokyo Otaku Mode Corporation Information Table 98. Tokyo Otaku Mode Description and Business Overview Table 99. Tokyo Otaku Mode Anime Figures Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022) Table 100. Tokyo Otaku Mode Product Table 101. Tokyo Otaku Mode Recent Development Table 102. Oh-ami Corporation Information Table 103. Oh-ami Description and Business Overview Table 104. Oh-ami Anime Figures Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022) Table 105. Oh-ami Product Table 106. Oh-ami Recent Development Table 107. Animegami Studios Corporation Information Table 108. Animegami Studios Description and Business Overview Table 109. Animegami Studios Anime Figures Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022) Table 110. Animegami Studios Product Table 111. Animegami Studios Recent Development Table 112. HOT TOYS Corporation Information Table 113. HOT TOYS Description and Business Overview Table 114. HOT TOYS Anime Figures Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022) Table 115. HOT TOYS Product Table 116. HOT TOYS Recent Development Table 117. Key Raw Materials Lists Table 118. Raw Materials Key Suppliers Lists Table 119. Anime Figures Customers List Table 120. Anime Figures Distributors List Table 121. Research Programs/Design for This Report Table 122. Key Data Information from Secondary Sources Table 123. Key Data Information from Primary Sources List of Figures Figure 1. Anime Figures Product Picture Figure 2. Global Anime Figures Revenue, (US$ Million), 2017 VS 2022 VS 2028 Figure 3. Global Anime Figures Market Size 2017-2028 (US$ Million) Figure 4. Global Anime Figures Sales 2017-2028 (K Units) Figure 5. United States Anime Figures Revenue, (US$ Million), 2017 VS 2022 VS 2028 Figure 6. United States Anime Figures Market Size 2017-2028 (US$ Million) Figure 7. United States Anime Figures Sales 2017-2028 (K Units) Figure 8. United States Anime Figures Market Share in Global, in Value (US$ Million) 2017-2028 Figure 9. United States Anime Figures Market Share in Global, in Volume (K Units) 2017-2028 Figure 10. Anime Figures Report Years Considered Figure 11. Product Picture of Custom Posture Figure 12. Product Picture of Fixed Posture Figure 13. Global Anime Figures Market Share by Type in 2022 & 2028 Figure 14. Global Anime Figures Sales in Value by Type (2017-2028) & (US$ Million) Figure 15. Global Anime Figures Sales Market Share in Value by Type (2017-2028) Figure 16. Global Anime Figures Sales by Type (2017-2028) & (K Units) Figure 17. Global Anime Figures Sales Market Share in Volume by Type (2017-2028) Figure 18. Global Anime Figures Price by Type (2017-2028) & (US$/Unit) Figure 19. United States Anime Figures Market Share by Type in 2022 & 2028 Figure 20. United States Anime Figures Sales in Value by Type (2017-2028) & (US$ Million) Figure 21. United States Anime Figures Sales Market Share in Value by Type (2017-2028) Figure 22. United States Anime Figures Sales by Type (2017-2028) & (K Units) Figure 23. United States Anime Figures Sales Market Share in Volume by Type (2017-2028) Figure 24. United States Anime Figures Price by Type (2017-2028) & (US$/Unit) Figure 25. Product Picture of Online Store Figure 26. Product Picture of Offline Store Figure 27. Global Anime Figures Market Share by Application in 2022 & 2028 Figure 28. Global Anime Figures Sales in Value by Application (2017-2028) & (US$ Million) Figure 29. Global Anime Figures Sales Market Share in Value by Application (2017-2028) Figure 30. Global Anime Figures Sales by Application (2017-2028) & (K Units) Figure 31. Global Anime Figures Sales Market Share in Volume by Application (2017-2028) Figure 32. Global Anime Figures Price by Application (2017-2028) & (US$/Unit) Figure 33. United States Anime Figures Market Share by Application in 2022 & 2028 Figure 34. United States Anime Figures Sales in Value by Application (2017-2028) & (US$ Million) Figure 35. United States Anime Figures Sales Market Share in Value by Application (2017-2028) Figure 36. United States Anime Figures Sales by Application (2017-2028) & (K Units) Figure 37. United States Anime Figures Sales Market Share in Volume by Application (2017-2028) Figure 38. United States Anime Figures Price by Application (2017-2028) & (US$/Unit) Figure 39. North America Anime Figures Sales in Volume Growth Rate 2017-2028 (K Units) Figure 40. North America Anime Figures Sales in Value Growth Rate 2017-2028 (US$ Million) Figure 41. United States Anime Figures Sales in Value Growth Rate (2017-2028) & (US$ Million) Figure 42. Canada Anime Figures Sales in Value Growth Rate (2017-2028) & (US$ Million) Figure 43. Europe Anime Figures Sales in Volume Growth Rate 2017-2028 (K Units) Figure 44. Europe Anime Figures Sales in Value Growth Rate 2017-2028 (US$ Million) Figure 45. Germany Anime Figures Sales in Value Growth Rate (2017-2028) & (US$ Million) Figure 46. France Anime Figures Sales in Value Growth Rate (2017-2028) & (US$ Million) Figure 47. U.K. Anime Figures Sales in Value Growth Rate (2017-2028) & (US$ Million) Figure 48. Italy Anime Figures Sales in Value Growth Rate (2017-2028) & (US$ Million) Figure 49. Russia Anime Figures Sales in Value Growth Rate (2017-2028) & (US$ Million) Figure 50. Asia-Pacific Anime Figures Sales in Volume Growth Rate 2017-2028 (K Units) Figure 51. Asia-Pacific Anime Figures Sales in Value Growth Rate 2017-2028 (US$ Million) Figure 52. China Anime Figures Sales in Value Growth Rate (2017-2028) & (US$ Million) Figure 53. Japan Anime Figures Sales in Value Growth Rate (2017-2028) & (US$ Million) Figure 54. South Korea Anime Figures Sales in Value Growth Rate (2017-2028) & (US$ Million) Figure 55. India Anime Figures Sales in Value Growth Rate (2017-2028) & (US$ Million) Figure 56. Australia Anime Figures Sales in Value Growth Rate (2017-2028) & (US$ Million) Figure 57. China Taiwan Anime Figures Sales in Value Growth Rate (2017-2028) & (US$ Million) Figure 58. Indonesia Anime Figures Sales in Value Growth Rate (2017-2028) & (US$ Million) Figure 59. Thailand Anime Figures Sales in Value Growth Rate (2017-2028) & (US$ Million) Figure 60. Malaysia Anime Figures Sales in Value Growth Rate (2017-2028) & (US$ Million) Figure 61. Latin America Anime Figures Sales in Volume Growth Rate 2017-2028 (K Units) Figure 62. Latin America Anime Figures Sales in Value Growth Rate 2017-2028 (US$ Million) Figure 63. Mexico Anime Figures Sales in Value Growth Rate (2017-2028) & (US$ Million) Figure 64. Brazil Anime Figures Sales in Value Growth Rate (2017-2028) & (US$ Million) Figure 65. Argentina Anime Figures Sales in Value Growth Rate (2017-2028) & (US$ Million) Figure 66. Colombia Anime Figures Sales in Value Growth Rate (2017-2028) & (US$ Million) Figure 67. Middle East & Africa Anime Figures Sales in Volume Growth Rate 2017-2028 (K Units) Figure 68. Middle East & Africa Anime Figures Sales in Value Growth Rate 2017-2028 (US$ Million) Figure 69. Turkey Anime Figures Sales in Value Growth Rate (2017-2028) & (US$ Million) Figure 70. Saudi Arabia Anime Figures Sales in Value Growth Rate (2017-2028) & (US$ Million) Figure 71. UAE Anime Figures Sales in Value Growth Rate (2017-2028) & (US$ Million) Figure 72. Anime Figures Value Chain Figure 73. Anime Figures Production Process Figure 74. Channels of Distribution Figure 75. Distributors Profiles Figure 76. Bottom-up and Top-down Approaches for This Report Figure 77. Data Triangulation Figure 78. Key Executives Interviewed
Market Analysis and Insights: Global and United States Anime Figures Market This report focuses on global and United States Anime Figures market, also covers the segmentation data of other regions in regional level and county level.
Due to the COVID-19 pandemic, the global Anime Figures market size is estimated to be worth US$ million in 2022 and is forecast to a readjusted size of US$ million by 2028 with a CAGR of % during the forecast period 2022-2028. Fully considering the economic change by this health crisis, by Type, Custom Posture accounting for % of the Anime Figures global market in 2021, is projected to value US$ million by 2028, growing at a revised % CAGR from 2022 to 2028. While by Application, Online Store was the leading segment, accounting for over percent market share in 2021, and altered to an % CAGR throughout this forecast period. In United States the Anime Figures market size is expected to grow from US$ million in 2021 to US$ million by 2028, at a CAGR of % during the forecast period 2022-2028. Global Anime Figures Scope and Market Size Anime Figures market is segmented by region (country), players, by Type and by Application. Players, stakeholders, and other participants in the global Anime Figures market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by region (country), by Type and by Application for the period 2017-2028. For United States market, this report focuses on the Anime Figures market size by players, by Type and by Application, for the period 2017-2028. The key players include the global and local players, which play important roles in United States. Segment by Type Custom Posture Fixed Posture Segment by Application Online Store Offline Store By Region North America United States Canada Europe Germany France U.K. Italy Russia Asia-Pacific China Japan South Korea India Australia China Taiwan Indonesia Thailand Malaysia Latin America Mexico Brazil Argentina Colombia Middle East & Africa Turkey Saudi Arabia UAE By Company Good Smile Company Alter Max Factory Kotobukiya Hobbymax Banpresto Aniplex+ MegaHouse Sideshow Collectibles Solaris Crunchyroll Tokyo Otaku Mode Oh-ami Animegami Studios HOT TOYS
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A comprehensive and in-depth analysis of current industry data on markets, competitors and suppliers.
In-depth research on key industry players and analysis of production and sales operations.
Objective forecasts of future trends in the industry.
Competition
Key players, new entrants,acquisitions, mergers and expansions,development trends and challenges.
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A comprehensive and in-depth analysis of current industry data on markets, competitors and suppliers.
In-depth research on key industry players and analysis of production and sales operations.
Objective forecasts of future trends in the industry.
Competition
Key players, new entrants,acquisitions, mergers and expansions,development trends and challenges.
Industry Analysis
Rawmaterial, application, product type, demand,supply,downstream, supply chain etc.
Market Size
Capacity, production, sales, revenue, price, cost etc.
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